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An interesting challenge that\'s comparable to those found in the \'Book of Challenges\'.
A review of Treasure Reset Room by Firebald
Introduction
A trap room that\'s used to discourage theft.
Cons
It\'s too easy to lose everything a character has. Low-level characters have little of anything to start with, and it\'s hard to get much of value for a long while (though this would be a great way to get rid of useless items, such as burnt out ioun stones).
Pros
This is a very nice challenge for low-level characters. It looks like something you\'d see in the \'Book of Challenges\', and can easily be scaled for higher-level adventurers.
Conclusion
This room is a great way to teach young players things that can also apply to real life.
Ratings |
| 10 |
Playability: Easy to utilize in just about any campaign without too much trouble, even in pre-gen adventures.
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| 10 |
Originality: A clever little trick that can be used in a variety of ways.
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| 10 |
Game Mechanics: Can easily be modified for higher-level characters.
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| 10 |
Style: I can see myself using this in a low-level adventure to discourage theft.
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| 10 |
Overall: An easy-to-use challenge for low-level adventurers.
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