Acrobatic Defense [General]
Inspired by the movies The Musketeer, and The Pirates of the Caribbean, whose heroes jump and tumble over and around everything to dodge a blow.
You can tumble over and around objects and people to dodge a blow.
Prerequisites: Dodge, Dex 17+, Tumble Ranks 10+
Benefit: When using the full defense action, you may add 1/\4 of your ranks in the Tumble skill (rounded down) to your Armor Class as a dodge bonus. This bonus is only valid against the same target declared through use of the Dodge feat. Your AC vs. all other targets is -2 for the duration of the round. Use of this feat, and its target must be declared at the beginning of the round.
Special: You may not use this feat in any situtaion in which you would be denied your Dexterity bonus (such as being tied up, or being caught flat-footed).